Contents
![Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (10) Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (10)](https://i0.wp.com/www.explodingkittens.com/img/rules/overview_explosion.png)
When that happens, that person explodes. They are now dead and out of the game. This process continues until there’s only one player left, who wins the game.
Basically,
if you explode, youlose.
If you DON'T explode, youwin!
And all of the other cards will lessen your chances of blowing up.
You could use a See the Future card to peek at the top few cards in the Draw Pile. If that reveals an Exploding Kitten you could then use a Skip card to end your turn and avoid drawing it.
1. Play a card from your hand by placing it FACE UP on top of the Discard Pile, and following the instructions on the card. Or play no cards at all; that’s cool too.
2. After you follow the instructions on a card or play a Pair, you can play more cards. You can play as many cards as you’d like.
3. Finally, end your turn by drawing a card from the Draw Pile into your hand and hoping it’s not an Exploding Kitten.
(This is different from most other games in that you END YOUR TURN by drawing a card.)
Play continues clockwise around the table.
Some cards don’t have any instructions on them. These cards must be collected and played as pairs. If you play matching pairs with no instructions on them, pick another player and steal a random card from their hand.
- You can count the cards left in the Draw Pile.
- You won’t ever run out of cards in the Draw Pile, so there’s never a need to reshuffle.
- There is no maximum or minimum hand size. If you run out of cards in your hand, there’s no special action to take. Keep playing. You’ll draw at least 1 more card on your next turn.
1. You decide to play a See the Future card.
![Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (16) Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (16)](https://i0.wp.com/explodingkittens.com/img/rules/example_draw_pile.png)
![Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (17) Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (17)](https://i0.wp.com/explodingkittens.com/img/rules/example_stf.png)
2. While viewing the 3 top cards, you see that the card you’re about to draw is an Exploding Kitten.
3. You decide to play an Attack card to end your turn and force the next player to take 2 turns.
![Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (19) Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (19)](https://i0.wp.com/explodingkittens.com/img/rules/example_draw_pile.png)
![Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (20) Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (20)](https://i0.wp.com/explodingkittens.com/img/rules/example_attack.png)
4. But then another player plays a NOPE CARD which cancels your attack, so it’s still your turn.
![Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (21) Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (21)](https://i0.wp.com/explodingkittens.com/img/rules/example_draw_pile.png)
![Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (22) Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (22)](https://i0.wp.com/explodingkittens.com/img/rules/example_nope.png)
5. You don’t want to draw that top card and die, so you play a Shuffle card and randomly shuffle the Draw Pile.
![Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (23) Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (23)](https://i0.wp.com/explodingkittens.com/img/rules/example_draw_pile.png)
![Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (24) Exploding Kittens - A card game for people who are into kittens and explosions and laser beams and sometimes goats (24)](https://i0.wp.com/explodingkittens.com/img/rules/example_shuffle.png)
5. With the deck freshly shuffled, you draw the top card to end your turn and hope it’s not an Exploding Kitten.
1. Place your Defuse card in the Discard Pile.
2. Then take the Exploding Kitten, and without reordering or viewing the other cards, secretly put it back in the Draw Pile anywhere you’d like.
Want to screw over the player right after you? Put the Kitten right on top of the deck. If you’d like, hold the deck under the table so that no one else can see where you put it. Now the next player goes (unless you must take multiple turns).
Imagine that any card (or Pair or Special Combo) beneath a Nope card no longer exists.
You can also play a Nope on another Nope to create a double negative Yup, and so on.
You can play a Nope card at any time before an action has begun, even if it’s not your turn.
(If the victim of an Attack card also plays an Attack card, their turns are immediately over, and the next player must take two turns.)
If you play an Attack card and someone plays a Nope on top of it, this means that you still have to draw a card and the next player does NOT have to take two turns.
Nope cards neutralize any cards beneath them, so it would be like the Attack card was never played in the first place.
If you play a Skip card as a defense against an Attack card, it only ends one of the two turns. Two Skip cards would end both turns.
For example, if you had two Tacocats, you could play them as actions and then choose a player. That player would hold up their cards and you'd take a card at random.
If they don't have the card you want, you're out of luck, so be sure to keep an eye on who still has Defuse cards.
For example, on each Shuffle card the artwork on the face of the card varies, but the icon is always the same. So, instead of playing the Shuffle cards as actions to shuffle the deck, you could play them as a pair and use them to steal from another player.
(Grab the Pile quickly to choose your card so that you don’t get “Noped!”)